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Call to arms runeword6/10/2023 Werewolf (20) Rabies (1, pre-requisite for Fury) Fury (20) Lycanthropy (20) Feral Rage (20) Heart of Wolverine (20) or Oak Sage (20) Raven (1, pre-requisite for Grizzly) Spirit Wolf (1, pre-requisite for Grizzly) Dire Wolf (1, pre-requisite for Grizzly) Grizzly (1 or more, at your convenience)īest Werewolf Druid Equipment and Runewords: Energy: Leave untouched, you don’t need it. Vitality: Every point you don’t invest in either Str or Dex goes here, this is by far the priority. Dexterity: Enough to wear the specific equipment you’re looking for, no more than that. Strength: Enough to wear the specific equipment you’re looking for, no more than that. The last points should aim to invest in unlocking the Grizzly summon skill, so you have a minion to divert aggro long enough to kill groups. The idea is simple, you turn into a Werewolf and use Fury as your primary attack skill, with Feral Rage and Heart of the Wolverine/Oak Sage adding buffs to you and/or your group.Īll the core skills, such as Werewolf, Fury, Lycanthropy, and Feral Rage must be maxed out, with the remaining choice being which boosts you prefer, HP or Attack (Oak Sage/Heart of the Wolverine). While some prefer Elemental approaches to their Druid builds, I’d rather go with the more consistent, always sturdy Werewolf. Here is each class and our build and runeword recommendations: Since not all the builds are set in stone, you just need to follow a base that will allow you to play with the remaining points at your own convenience.īy level 99, between each point that you obtain by leveling up and the 12 extra points gained by completing the quests “Radament’s Lair”, “Fallen Angel”, and “Den of Evil” on each difficulty level, you will have 110 available Skill points to distribute. ![]() Not all the builds will make use of all stat points. Runes can be upgraded to more powerful ones by using the Horadric Cube to transmute three copies of the same rune, something you can also do with Gems.Īmn Ber Cham Dol El Eld Eth Fal Gul Hel Io Ist Ith Jah Ko Lem Lo Lum Mal Nef Ohm Ort Pul Ral Shael Sol Sur Tal Thul Tir Um Vex Zod It’s worth noting that some Runes can only be transmuted with the addition of gems to the recipe, some others can only be transmuted in single-player mode, and some require only two instead of three.įor example, if we use the runes ‘Tal’ and ‘Eth’, we will obtain the combination ‘TalEth’, which forms the Runeword “Stealth” - as shown in the image above - giving to an armor piece not only the two rune benefits but also a number of extra effects.Īs rewards for completing the Hellforge quest in Act IV Slaying the boss monster The Countess - boss monster of The Forgotten Tower quest in Act I - which has a high drop rate These Runewrds give each Rune’s effect, but also a set of benefits particular to each combination. Ideally, you want to set the best runewords for each character - and so we’ve offered up our best build and runeword recommendations for all classes in Diablo 2.ĭifferent from Gemstones, Runes have the ability to be combined to create Runewords. While they were introduced in the original Diablo game expansion, Hellfire, runewords didn’t come back until Diablo 2: Lord of Destruction, which re-introduced Runes into the game. ![]() Though establishing a build is part and parcel of any RPG set up, Diablo expands it further with the ability to create and set runewords, giving you additional effects.
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